This is the new game mode added to MW3 last week, and I have to say, it is a lot of fun!
Showing posts with label MW3. Show all posts
Showing posts with label MW3. Show all posts
Monday, 13 August 2012
MW3 Chaos Mode
This is the new game mode added to MW3 last week, and I have to say, it is a lot of fun!
Monday, 23 July 2012
Offshore & Decomission - July MW3 Maps & Updates
Took some time off Diablo 3 to download the new maps and spent a few hours playing on them. So here are my thoughts on them.
Offshore - This map has lots of paths to get around. Although physically the map may not be big, it feels bigger because of this. Lots of elevation changes as well. It was hard to get a feel for the flow of the map as it was new to everyone. But lots of good areas for some intense fire fights. Although I didn't get to play capture the flag on this map, I imagine it to be quite interesting given all the alternate routes, and their associated cut off points.
Decommission - This map doesn't have as many paths as Offshore, it feels a bit more open compared to Offshore, but there are some interesting spots you can jump to so you can cover the few paths that go around the map. Except, in those spots you are quite exposed. So far I noticed a lot of action along the middle section of the map, as everyone tends to gravitate towards the meat shop.
I also got to spend some time playing Domination in the face-off mode. The maps do offer quite a bit of action, and with smaller teams, it makes it more important to have a good partner. But at the same time, I still noticed the spawn points and system in general to still be broken in the face off mode. Too many times I would spawn really close to where I just died, and being on the receiving end of that is somewhat frustrating.
Terminal gets its second life, this was one of my team's favorite MW2 map. So we ended up dominating the map like we never left. There were minor cosmetic changes done in the transition from MW2 to MW3, like the plants are slightly different, and the shops have changed in what they are selling. This was one of the maps I wish they release with a slight change, like some sort of back path from the outside tarmac to a lower baggage section under the terminal map. Maybe for MW4...
Either way though, Diablo 3 has me hooked (more on Diablo 3 in my next post), so I haven't been playing COD as much as I normally have or would like to.
Offshore - This map has lots of paths to get around. Although physically the map may not be big, it feels bigger because of this. Lots of elevation changes as well. It was hard to get a feel for the flow of the map as it was new to everyone. But lots of good areas for some intense fire fights. Although I didn't get to play capture the flag on this map, I imagine it to be quite interesting given all the alternate routes, and their associated cut off points.
Decommission - This map doesn't have as many paths as Offshore, it feels a bit more open compared to Offshore, but there are some interesting spots you can jump to so you can cover the few paths that go around the map. Except, in those spots you are quite exposed. So far I noticed a lot of action along the middle section of the map, as everyone tends to gravitate towards the meat shop.
I also got to spend some time playing Domination in the face-off mode. The maps do offer quite a bit of action, and with smaller teams, it makes it more important to have a good partner. But at the same time, I still noticed the spawn points and system in general to still be broken in the face off mode. Too many times I would spawn really close to where I just died, and being on the receiving end of that is somewhat frustrating.
Terminal gets its second life, this was one of my team's favorite MW2 map. So we ended up dominating the map like we never left. There were minor cosmetic changes done in the transition from MW2 to MW3, like the plants are slightly different, and the shops have changed in what they are selling. This was one of the maps I wish they release with a slight change, like some sort of back path from the outside tarmac to a lower baggage section under the terminal map. Maybe for MW4...
Either way though, Diablo 3 has me hooked (more on Diablo 3 in my next post), so I haven't been playing COD as much as I normally have or would like to.
Wednesday, 16 November 2011
MW3 progress update
So I've used up all my dew/doritos double XP time, and I'm at first prestige, lvl 60. Hope to reach second prestige by this weekend.
Finally recieved my free copy from XP2011. Entered my code for the 1-year of premium subscription and magically, the elite website started to work more reliably. Although some of it is still in german for some odd reason.
Anyways, been playing a lot of Kill Confirm and Domination. Tried Team defender the other day, DO NOT WANT.. LOL. Maybe later when I know the maps a bit better. I used prestige four tokens (three from previous COD games, and 1 from first prestige - guess I never prestiged in W@W) for two extra custom class slots, and made the ACR and Assassin Perk unlocked all the time now.
Ground War is still somewhat broken in terms of lag and the long wait times for a lobby to fill up. Hopefully that will improve when there are less people on. Full review will hopefully be done soon.. When I find time to play the campaign.
Finally recieved my free copy from XP2011. Entered my code for the 1-year of premium subscription and magically, the elite website started to work more reliably. Although some of it is still in german for some odd reason.
Anyways, been playing a lot of Kill Confirm and Domination. Tried Team defender the other day, DO NOT WANT.. LOL. Maybe later when I know the maps a bit better. I used prestige four tokens (three from previous COD games, and 1 from first prestige - guess I never prestiged in W@W) for two extra custom class slots, and made the ACR and Assassin Perk unlocked all the time now.
Ground War is still somewhat broken in terms of lag and the long wait times for a lobby to fill up. Hopefully that will improve when there are less people on. Full review will hopefully be done soon.. When I find time to play the campaign.
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